Jaws of the Lion campaign report Scenario 6

Continuing with our Jaws of the Lion campaign, we move onto the first Scenario outside the teaching games: Scenario 6. 

Of course, SPOILERS AHEAD. Stop reading now if you don't want spoilers.

Last chance.

For this scenario we switch out Crushing Weight for Level. Read on and the reason will make sense.

Scenario 6 - Corrupted Research

We setup the scenario as normal, but switch out the damage markers for dice because it's just alot easier.  The first thing I notice is that the mission is not about defeating all enemies, but removing the growths scattered across the map. Since we're destroying objectives, Level becomes are worthy card to switch in. Each growth has 4 health (in 2 player party, difficulty 1), so Attack 3 isn't the best way to go about destroying them. Level swings at objectives for 6 attack, which is plenty for bringing these down quickly. 


The opening map also contains lots of obstacles, which we love. This gives us lots of opportunities to strengthen and bless ourselves by blowing up obstacles. Boom 

The enemies don't present too much of a challenge in the first room, but we do find it awkward to cover all the objectives with just the two of us. It takes an extra 2 rounds for us to make our way around and clear them.




We bust into the last room, stun some monsters. We run into an awkward situation below where the Voidwarden made the giant rat attack the objective, but didn't make the 4 damage needed to destroy it, but now the objective is trapped.

Thankfully, I still had my explosive Blitz which allowed me to shoot the objective in the corner without needing to break through the monsters first.


This scenario was still fairly straightforward, but we are feeling like the difficulty levels of these scenarios are gradually getting closer to the main Gloomhaven. I really like this scenario as the obstacles provided lots of tactical choices for the demolitionist and the sludges are frustrating enemies as they are impossible to kite. They force you to make decisions as to whether or not to commit to killing them early or focus on other enemies while copping the damage while the sludges shoot you. 

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